For Forza Horizon 5: Hot Wheels I managed the Assets Team which is part of the Environment Art Team at Playground Games. I was responsible for managing all the Hot Wheels branded environment content in the pack as well as any man-made objects in the environment such as buildings, the island artificial structures and props.
Me and my team made all the 200+km of Hot Wheels track which was a huge challenge but we are so proud of what we achieved.
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My responsibilities included: creating high quality artwork, managing the Assets Team Artists and their schedule, developing and guiding workflows for assets creation and ensuring the highest quality for all assets.
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Within this post is a collection of the work that I was responsible for and contributed to. As with anything this project was highly collaborative with lots of support in many areas so thanks to all who worked on FH5!
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Many thanks to:
https://www.artstation.com/nickelliott
https://www.artstation.com/nathandoye
https://www.artstation.com/ajarvis
https://www.artstation.com/taurask
https://www.artstation.com/mayahigdon
https://www.artstation.com/chrisrhodesart
https://www.artstation.com/florianneumann
https://www.artstation.com/oriolfolch
https://www.artstation.com/bibianatraxler
https://www.artstation.com/greynoise_42
There were many more that assisted during bug fix polish! Thanks to all the Environment Team and Tech/Rendering also.